Raptor: Family Concept
Concept art for the Deathclaw -- the big brutes of the game, showing their softer family-oriented side. In the game, I figured out how to edit the size of the character models, and created all these baby raptors that would wander about, following and playing with one another. It was a royal pain to program all their interactions, but a hoot to watch, when finished.. Back to Conept Art
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